ThinkFun joins Mojo Pitch 2022
“We are looking forward to connecting with new inventors, as well as seeing some great new innovations from the creative minds that we already love,” said Josh West, Head of Product Design and Inventor Relations at ThinkFun.
Wynne-Jones’s Victor Caddy discusses the red flags and legal snags behind one inventor’s nightmare
Trademark Attorney Victor Caddy looks at the missed warning signs in a real-life inventor nightmare.
Asmodee Entertainment’s Alexander Thieme on creativity, fandom and having a brand for every licensee
Alexander Thieme – Licensing Manager for Publishing & Consumer Products at Asmodee Entertainment – on crafting brand extensions for games like CATAN, Dobble and Arkham Horror.
Why the worst proof of concept is better than the best drawing: Make It Real’s Isaac Wolman explains all
Make it work with Make It Real: co-founder Isaac Wolman on what he looks for in inventions.
Jordi Burgues, Product Manager at SD Toys, on creating puzzles for Descent!, Twilight Imperium – and more
From Arkham Horror to Keyforge!, Dobble and more: Jordi Burgues discusses great images for puzzles.
Melissa & Doug’s Vice President of Design, Sofia Dumery, on products, pitching and fuzzy pigs
Sofia Dumery explores product design at the market-leading Melissa & Doug
ABLAZE’s Rich Young on expanding the world of Dobble through a new graphic novel
Rich Young, VP Creative and Managing Editor at ABLAZE, discusses creating a graphic novel that expands on – and feels authentic to – Asmodee’s smash-hit card game.
Sophie Bloomfield to explore ‘Storytelling Through Design’ at Brand Design Conference 2022
Taking place on Monday, September 19th at ExCeL London – the eve of BLE 2022 – the Brand Design Conference will explore the creativity and design thinking behind brand licensing.
Brunel University London looks for industry partners to set product design brief for students
The opportunity comes from Design Plus, Brunel’s ongoing design support programme which focuses on promoting and developing collaborations between Brunel and industry.
Prolific designer Phil Walker-Harding discusses launching his own games company in Joey Games
Phil Walker-Harding – inventor of titles like Sushi Go, Barenpark and Snakesss – discusses creating games with Australian themes for his new company, Joey Games.