ABLAZE’s Rich Young on expanding the world of Dobble through a new graphic novel

Rich Young, VP Creative and Managing Editor at ABLAZE, discusses creating a graphic novel that expands on – and feels authentic to – Asmodee’s smash-hit card game.

Sophie Bloomfield to explore ‘Storytelling Through Design’ at Brand Design Conference 2022

Taking place on Monday, September 19th at ExCeL London – the eve of BLE 2022 – the Brand Design Conference will explore the creativity and design thinking behind brand licensing.

Brunel University London looks for industry partners to set product design brief for students

The opportunity comes from Design Plus, Brunel’s ongoing design support programme which focuses on promoting and developing collaborations between Brunel and industry.

Prolific designer Phil Walker-Harding discusses launching his own games company in Joey Games

Phil Walker-Harding – inventor of titles like Sushi Go, Barenpark and Snakesss – discusses creating games with Australian themes for his new company, Joey Games.

Ridley’s Games joins Mojo Pitch 2022

“We look forward to meeting and developing relationships with incredibly talented creators from all over the world to see what exciting direction this could take the Ridley’s brand,” said Emma Holmes, Head of Brand for Ridley’s Games.

Global Account Manager at UL Solutions, Nik Hallam, reveals three ways they work for a safer world

Nik Hallam discusses the vital work of global safety science leader, UL Solutions.

Brands Untapped teams with Brand Licensing Europe to launch Brand Design Conference

Taking place on Monday, September 19th at ExCeL London – the eve of BLE 2022 – the Brand Design Conference will explore the creativity and design thinking behind brand extensions.

Parents want to see no differentiation between ‘girl’ and ‘boy’ toys, says Kids Industries report

The report explores the concept of diversity and inclusion amongst children and their parents – and what this looks like in the toys they play with.

Frederica Scott Vollrath on bringing Hollywood handshakes and soggy bottoms to the tabletop with The Great British Baking Show Game

FSV Design ApS’ Frederica Scott Vollrath talks us through her ‘easy to learn but hard to master’ approach to game invention.

Dean Tempest, co-founder of Big Potato Games, on blockbuster licensing – and licensing Blockbuster

Big Potato’s Dean Tempest discusses blending IP, execution and gameplay.

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