Mattel expands PlayBack initiative to include Fisher-Price toys
“The Mattel PlayBack program, aimed at repurposing these materials into new products and help the environment, now provides parents and caregivers the opportunity to give these beloved Fisher-Price toys a new lease on life,” said Chuck Scothon, SVP and GM of Fisher-Price Infant and Preschool.
Spin Master joins Mojo Pitch 2022
“The Mojo Pitch is always a high point during the year – we are excited to meet new inventors and catch up with all those at the event,” said Rich Mazel, VP of Innovation and Inventor Relations at Spin Master.
Spin Master teams with 6ix Academy to champion diversity through the Truly You! Character Creator set
“Designed for kids by kids, we hope that children feel included and inspired by the Truly You! Character Creator set, mixing and matching to explore characters that are as diverse as the communities we live in,” said Spin Master’s Jennifer Skewes.
PlayMonster joins Mojo Pitch 2022
“PlayMonster is growing in leaps and bounds – our team can’t wait to meet with inventors in person at the Mojo Pitch to keep that trajectory going together,” said Dianne Lauble, PlayMonster’s Director of Inventor Relations.
Elana Woldenberg – Senior Director of Product Development at hand2mind – on bringing Numberblocks into toys
hand2mind’s Elana Woldenberg discusses creativity, education and working with brands.
Anderson Entertainment teams with designer Andrew Harman for Thunderbirds: Danger Zone card game
Anderson Entertainment connected with Harman following a call out to game designers through Mojo Nation.
Märklin readies Keith Haring model train set
The launch forms part of Märklin’s Message Wagon range, which has previously included a Jean-Michel Basquiat set.
Bubblegum Stuff’s Matt Ludlow discusses their latest Kickstarter project, Death by Coconuts
Matt Ludlow on creating, developing and funding Bubblegum Stuff’s new game: Death by Coconuts
John Bell reveals what makes a great licensed board-game title for the mighty Buffalo Games
Product developer at Buffalo Games, John Bell, discusses how Tetris became a multiplayer, tabletop title.
The Bedlam Cube’s inventor, Bruce Bedlam, on staying creative – and why questions are key
Bruce Bedlam discusses having ideas, and the advice he’d give others.