WATCH: Inside Monopoly Lifesized
Julia Posen – Development Director at Gamepath – tells us about the design process behind Monopoly Lifesized, a new live Monopoly gaming experience in the heart of London.
WATCH: TOMY’s Toomies Team on Design, Innovation & Jurassic World
We look at what goes into designing for Toomies and find out more about the brand’s recent collaboration with Jurassic World.
WATCH: Inside the Studio with… Seven Towns
We speak with Seven Towns’ Elizabeth Moody, Thomas Moore and Jacques Priestner about the origins of Seven Towns and dive into the studio’s approach to invention.
WATCH: Desert Island Picks with… Hasbro’s Tanya Thompson
If you could only take one toy, one game and one of your own inventions to a desert island, what would you take and why?
WATCH: Desert Island Picks with… David Vonner
If you could only take one toy, one game and one of your own inventions to a desert island, what would you take and why?
WATCH: Inside the Studio with… Open 2 Design
We speak with Matt Burtonwood about the origins of Open 2, its move into invention – and what the future holds.
WATCH: Melissa & Doug on Inventors, Licensing & the Future
We dive into Melissa & Doug’s approach to design, how the company works with inventors and what goes into its brand collaborations with IP like Paw Patrol.
WATCH: Diversity in the Toy Space
TOMY’s Alpesh Patel, Flair’s Andrew McKay and Moonbug Entertainment’s Claire Broad discuss diversity in the toy space.
WATCH: Talking Game Design
Bean’s Sally Jacobs, Big Ideas’ Simon Skelton and Tricky’s Geoff House discuss all things game design in this panel session.
WATCH: Inside the Studio with… So Sound
This Inside the Studio session looks at the Sutton-based invention studio, design agency and audio specialist So Sound.