What do inventors need to know about selling? Specialist retailer Clea Ewing on why opening boxes closes sales

Fun Learning is a shop that specialises in toys and games with an educational flavour. We spoke with co-owner Clea Ewing to learn what inventors, designers and marketers need to understand about retail…

Hands On Design’s Adriana Molina and Maria Sarmiento on creativity, collaboration and keeping track of trends

As Hands On Design celebrates its 20th anniversary, we caught up with Maria and Adriana to learn more about how they got started in the world of toy design.

GO’s Phil Neal on why he welcomes a little creative chaos in the invention process

GO’s Phil Neal tells us more about his beginnings in the industry, his approach to invention and why he’s found working with collaborators to be fruitful.

Sam Unsicker on how Big Monster Toys has remained on top of its game for over 30 years

Sam Unsicker, partner at BMT, sheds light on what it takes to be a designer with the group, and how – in such a trend-driven industry – the firm has remained on top of its game for over 30 years.

Mojo Nation dates Play Creators Festival 2020

“Our third annual Play Creators Festival promises to be the biggest and best yet, with more opportunities for designers to pitch, network and enjoy deserved recognition than ever before,” said Billy Langsworthy, co-founder of Mojo Nation.

MLGPC’s Michael Goodman on Fugglers, Monchhichi and the search for great concepts

We caught up with Goodman to learn more about what caught his eye with Fugglers, and learn the one thing he looks for when considering representing a concept.

Gamely Games wins Amazon Small Business of the Year Award

“Winning this public vote and this incredible prize feels amazing,” said Hazel Reynolds, founder of Gamely Games.

Spin Master acquires Orbeez from Maya Toys

“Our design teams are excited to ideate on how we can grow the brand and bring new creative executions to market,” said Spin Master’s Arlene Biran.

Distributor Roger Martin on choosing games, the changing industry and what inventors can do to succeed

Founding a U.K. game-distribution company with only two titles may seem both oddly unassuming and beautifully bold… In 2004, though, Roger Martin did just that!

Game designers to pitch concepts to DICE Toy Labs at India’s MeepleCon event

‘This will be the first event of its kind in India where a game designer can work with a company like ours to publish one of their games,” said DICE Toy Labs director Phalgun Polepalli.

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