Fundamentally Children, Spin Master and John Lewis to discuss the ‘State of Play’ at Toy and Game Design Conference

“This session will have the entire eco-system covered, from concept ideation, to pitching, to what makes something a great fit for the shelves of John Lewis,” said Mojo Nation’s Billy Langsworthy.

Phil Walker-Harding on the point-and-click influences behind his new Adventure Game series

We caught up with Walker-Harding to learn more about the inspiration behind the new series, and how they differ from the play experiences of previous ‘escape room’ games.

Sensible Object acquired by Niantic

The firm behind Beasts of Balance and When In Rome will now operate as Niantic London.

Play Creators Awards finalists revealed

Taking place at London’s Under the Bridge on Monday, September 2nd, the Play Creators Awards celebrate the achievements of the toy and game designer community, including R&D teams, freelance inventors and design agencies.

WATCH: Prospero Hall on the design process behind Ravensburger’s Villainous board game

Created by Prospero Hall and Wonder Forge, and published by Ravensburger, Villainous is a card game that sees players step into the shoes of iconic Disney baddies.

Don’t Step In It co-designer Bob Driscoll on how his collaborations with Don Ullman “make an already fun job even more fun”

We caught up with Driscoll to find out more about the origins of Don’t Step In It and learn why the collaborative design process between him and Ullman has proved so successful.

Character Options joins Mojo Pitch 2019

“Having a day that’s focused on toy concepts and design is a great thing for the industry; it gathers good people and sparks good discussions,” said Character Options’ Jon Elliott.

Cartamundi to acquire The United States Playing Card Company

“This investment will further deliver on Cartamundi’s purpose of sharing the magic of playing together towards consumers worldwide,” said Cartamundi CEO Stefaan Merckx.

Farm Rescue designer Harris Tsagas on Greece’s blossoming game design scene

We caught up with Tsagas to learn more about the origins of Farm Rescue – his first published game – and why he feels optimistic about the game design scene in Greece.

Wicked Cool Toys to bring back Micro Machines

“Considering recent toy unboxing trends, the brand’s multigenerational appeal, and the vehicle category’s ripeness for something ‘new’ again, we believe Micro Machines will be a global phenomenon,” said WCT’s Jeremy Padawer.

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