TinkerTini to educate and invest in the next generation of toy inventors with TinkerNext
The free resource and programme will educate users on how companies evaluate inventor concepts and what it takes to succeed.
LEGO and Nintendo team up for LEGO NES kit
The set will include a controller with a connecting cable and plug and even an opening slot for the Game Pak with a locking feature.
Shuffle sponsors Game Designer of the Year categories at Play Creators Awards 2020
“Innovation is the lifeblood of our industry and its great to see so many wonderful new games and to honour the brains behind them,” said Cartamundi UK’s Daniel King
Carlos Mendoza, Frankie B. Washington and Kenny Kiernan to discuss creating art for toys and games at Play Creators Conference
The session will be chaired by artist David Foldvari.
Spin Master to share how its Toy Invention Program is bringing new talent into the industry at Play Creators Conference
Graduates of the firm’s Shenkar Toy Invention Program will also be on the panel to discuss how the course paved the way for them to establish careers as toy inventors.
Spin Master’s David Winter on recognising billion-dollar concepts – and how to pitch to him
David Winter is Director of Inventor Relations at Spin Master. We caught up with David to understand what a billion-dollar idea looks like on paper… And how to pitch him your ideas.
Play Creators Awards 2020 finalists revealed
Winners will be revealed on Friday, September 11th in a special Mojo Nation newsletter.
Autumn Fair 2020 cancelled
Show organiser Hyve and the team behind Autumn Fair are now working closely with their partners and clients to deliver a virtual forum this September.
PlayMonster sets out to “change the building play experience” with Snap Ships
“Snap Ships is the biggest launch in Play Monster’s history,” said PlayMonster President Tim Kilpin.
Moose Toys UK’s James Austin-Smith on creative thinking, bad product reviewers – and how he kickstarts ideas
With nearly 15 years of toy design under his belt, James Austin-Smith is Head of R&D and Product Design at Moose Toys. Here we discover his pet peeve – and the one thing that stops his creative process…