Play Creators Festival 2020 goes virtual
The event from Mojo Nation and The Toy Association will now boast an expanded Mojo Pitch lasting three days, while the Play Creators Conference will consist of four days of panels, solo talks and interview sessions.
Reality Gaming Group debuts new platform that enables brands to create and sell digital collectibles
The firm’s Digital Asset Trading (DAT) Platform uses blockchain technology to turn any IP into a rare and collectible digital asset that can be traded between fans using dedicated marketplaces.
Mattel debuts new Star Wars x Barbie collection
New dolls are inspired by Rey, C-3PO, Chewbacca and a Stormtrooper.
US toy industry sees 7.6% growth in Q1 2020
Games and Puzzles enjoyed growth of 55%, Outdoor & Sports Toys was boosted by 22%, Building Sets sales jumped 20% and Arts & Crafts enjoyed a sales increase of 13% during Q1 2020.
A24 to auction Uncut Gems’ diamond-encrusted Furby to raise funds for Queens Community House
“We built A24 Auctions to give these collectible items the second life they deserve, and to give fans a chance to own a piece of A24 history for good—literally,” read a statement from A24.
Mattel launches Fisher-Price #ThankYouHeroes action figures to raise money for #FirstRespondersFirst
“#ThankYouHeroes is designed to immortalise and honour healthcare and every day heroes, and to drive additional donations to support first responders,” said Chuck Scothon, Senior Vice President of Fisher-Price and Global Head of Infant and Preschool, Mattel.
LEGO teams with Universal Music Group for new product line designed to ‘inspire the next generation of musicians’
“This partnership will see us celebrate the power of merging music and the LEGO System in Play, providing children with a whole new way to creatively express themselves by bringing to life music in their own world, their own way,” said LEGO’s Julia Goldin.
Wynne-Jones IP invites inventor community to take part in Code of Conduct survey
“If you are a toy industry executive, this is “your” Code and we’d love for your voice to be heard,” said Wynne-Jones IP’s Victor Caddy.
Find the gap
Inspired by Disney Plus series The Imagineering Story, Heayes Design’s Richard Heayes looks at why sometimes the most important element of a toy or game is actually the white space in-between all the eye-catching gizmos.
Rubik’s Head of Global Marketing, Hayley Woodward, on the Cube’s appeal – and what all inventors need to know about new ideas
With sales of over 350 million for one product alone, Rubik’s Brand Ltd. have been a major player in the industry for 40 years. We spoke to Head of Global Marketing, Hayley Woodward, to discover why the cube still has appeal, and what all inventors need to know about new ideas.