From gorillas to gaming: Conservation expert Richard Milburn on raising awareness, and funds, with Conservation Crisis
One year on from the launch of Conservation Crisis, we caught up with Richard to learn more about his journey in the board game space so far.
The Toy Association to host series of virtual market weeks called Toy Fair Everywhere
Virtual market week attendees will be able to explore a calendar of daily events, browse exhibitors by category, and book appointments for virtual demos and chats.
“Houston, we’ve had a problem.”
Exactly fifty years ago to the day – April 13, 1970 – Apollo 13 astronauts James A. Lovell and John L. Swigert both said these words to NASA Mission Control. Usually misquoted in the present tense, the sentence marks the start of one of the most extraordinary stories of creativity on or off the face of the planet…
Brand Designs: Rockpool’s Vickie O’Malley talks experiential licensing, flexible thinking and Wes Anderson
We caught up with O’Malley to learn how inventors can work closer with the licensing community, and find out why she’d love the chance to develop a licensing programme around Wes Anderson’s portfolio of movies.
Oscar Lhermitte and Hayri Bulman on creating Cody Block; a wooden toy that helps kids get to grips with coding
As the toy hits Kickstarter, we caught up with Hayri and Oscar to learn more about the development process behind Cody Block, and why play is such a great means of helping children grasp the ins and outs of coding.
QUBS Toys debuts Cody Block, a screen-free wooden toy that teaches kids coding
“My aim is to create a toy that blends classic wooden toys with electronics and helps kids navigate this increasingly digital world,” said Hayri Bulman, founder of QUBS.
Brand Designs: Start Licensing’s Ian Downes on creativity, ‘brand DNA’ and bringing Wallace & Gromit into board games
This week, we’re catching up with Ian Downes, Director at Start Licensing and co-founder of Brands Untapped, a brand new experiential licensing event launching in March 2021.
Melbits POD hits Kickstarter target in 24 hours
The toy sees children catch seeds, incubate them in the POD before nurturing and evolving their pets into fully-formed customisable creatures called Melbits.
Dr Gummer’s Good Play Guide details Play at Home Fest 2020
Online play festival, set to take place across May 23rd and 24th, aims to ‘support the trade and consumers at a time where we all need to pull together.’
Asmodee launches free print-and-play versions of games including Dobble, Dixit and Unlock
“In these difficult times due to the worldwide Covid-19 crisis, we at Asmodee are happy to offer families a way to play together from the comfort and safety of their home,” said Stephane Carville, CEO of the Asmodee Group.