Ridley’s Games to launch Disney editions of Think Fast, Drawsome and Selfish
New range will also include several original Star Wars games, as well as a line of Marvel titles.
Saying no to things that glow: Director of Product Development at Fat Brain Toys, Erik Quam, on innovation, pitching tips and the key to success
As the inventor-relation guru at Fat Brain Toys, Erik Quam is known for his openness and accessibility. We ask him why he works so closely with inventors to build great ideas, relationships and products.
UK sales of games and puzzles soar during first week of coronavirus lockdown
Monopoly, Dobble, Cluedo, Uno and Scrabble all feature in the top ten for the week ending March 21st.
LEGO senior design manager Amy Corbett on how the firm’s new arts and crafts brand – LEGO DOTS – builds creative confidence in kids
We caught up with Amy to learn more about LEGO DOTS, a new arts and crafts brand spanning blind booster bags, wearable bracelets and room décor items like photo cubes, picture frames and pencil holders.
Award-winning inventor Don Ullman on what powers the process behind mega-hits Don’t Step In It, Soggy Doggy, and more
With a string of hit titles including Don’t Step In It, Soggy Doggy and Heist, Don Ullman is a prolific and award-winning inventor. We caught up with Don to ask about his creative process, collaborative efforts and overnight success…
Locked down, lucky and the long game
Making Things’ Fi Murray takes a look at how, in these turbulent times, inventors and designers can continue to innovate, ideate and thrive.
Brand Designs: Bulldog’s Vicky Hill on why toy firms should look to their ‘back catalogues’ for licensing inspiration
Bulldog has been responsible for expanding several successful toy lines outside of the toy aisle through licensing, representing the likes of Shopkins, Treasure X, Match Attax and Garbage Pail Kids.
WATCH: K.I.D. Group’s Dan Klitsner talks Go! Go! Worms, Bop It and how you define success as a designer with University Games’ Bob Moog
At this year’s New York Toy Fair, University Games president Bob Moog sat down with K.I.D. Group’s Dan Klitsner to talk game design as part of the firm’s UG Studios video series.
Mattel’s design teams producing face masks from Barbie and Fisher-Price fabric
“We are also prototyping personal protective equipment such as face shields for our heroes in the healthcare profession,” said Mattel president Richard Dickson.
Toy Association outlines how designers can help produce medical supplies using 3D printers
The Toy Association and Creative Factor founder Brett Klisch have created a list detailing some of the parts needed with links to instructions on how to produce them.