Game designer Fabio Lopiano talks Shackleton Base – and why he’s drawn to themes grounded in reality

Fabio Lopiano – co-designer of Shackleton Base – discusses design, creativity and his most underrated creation.

Hasbro readies mix-and-match action figures, MixMashers

The range will span characters from Marvel, Transformers and Star Wars.

Mattel teams with Cloudco for Barbie Cutie Reveal Care Bears Series

“Fans will love discovering and collecting all the surprises in this adorable series,” said Robbie Prinzo, Head of Global Licensing at Cloudco Entertainment.

Product Counsel’s Robert Yusim talks ZipString, Nockles – and the key to fruitful collaborations

“Every day is different”: Robert Yusim talks us through the perks of having a diverse client list.

LEGO debuts toys wearing Sunflower lanyard

“Our partnership with Hidden Disabilities Sunflower is a key step in supporting colleagues with non-apparent disabilities, conditions and needs,” said Lauren von Stackelberg, Chief Diversity & Inclusion Officer VP at the LEGO Group.

Hachette Boardgames Group strikes distribution deal with Edition Spielwiese

“Our mission is to get more games on UK tables, and Edition Spielwiese’s amazing titles will make that goal ever more achievable,” said Rob Trounce, Marketing Manager of Hachette Boardgames UK.

Deej Johnson on Harry Thomson, Pierre Sourdive, Simon Birchenough & John Stewart

The interview-shy I.D.I.O.T. winners that complete the lineup for the 40th Inventors Dinner.

“It felt really innovative!”: Hasbro’s Tanya Thompson and IDEO’s Matt Callahan talk Drop Trivia

Tanya Thompson – Senior Director of Inventor Relations at Hasbro Games – and Matt Callahan – Design Director at IDEO – on the origins of Drop Trivia.

Designer Tomáš Holek on the origins of SETI – and what helps complex games feel intuitive

Tomáš Holek reveals whether theme or mechanics came first for his tabletop strategy title, SETI.

Spin Master brings Rubik’s to Roblox

“We’re expanding the boundaries of what puzzle gaming can be in social platforms,” said Marc De Vellis, Spin Master’s Global Head of Studios, Digital Games.

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