Funko acquires board game design studio Forrest-Pruzan Creative
“The games category is another avenue to deliver pop culture to our ever-growing fan base,” said Funko president Andrew Perlmutter.
“A phoenix from the flames is likely to get the backing of suppliers, even if it comes with a begrudging approach”: Designers on the return of Toys R Us
We asked figures in the toy and game design community for their thoughts on Tru Kids Brands, and the potential return of Toys R Us.
Ethical toy sourcing gathers pace in 2019
Against a backdrop of new regulation, evolving consumer expectations, and global sustainability initiatives, Mark Robertson, SVP at the Ethical Toy Program, explains why now is the time to embrace ethical manufacturing.
Emma May talks Kickstarter, creativity and what’s next for her card game series, Quirk!
We caught up with May to learn more about her journey to date with Quirk!, and how an online hub for the game is in the pipeline.
Blockbuster’s back! Big Potato’s Tristan Hyatt-Williams on resurrecting the video rental store for its latest party game
We caught up with Big Potato’s Tristan Hyatt-Williams to find out why people are excited about the return of Blockbuster (even if only in party game form).
Hasbro, Novalia and Collabsco to talk innovation at US Toy Fair’s Creative Factor
This session will shine a spotlight on how emerging tech is set to shape the toys and games of the future and look at how it’s already changing the ways in which kids (and big kids) play.
Toys R Us eyes return via new company, Tru Kids Brands
“We have a once-in-a-lifetime opportunity to write the next chapter of Toys R Us by launching a newly imagined omni channel retail experience for our beloved brands here in the US,” said Tru Kids’ Richard Barry
JUNKO creator Pete Rope on his eco-friendly toy that turns ‘junk’ into playthings
We caught up Rope to learn more about his journey to date with JUNKO, and what’s next for his eco-friendly toy brand.
Adam Hollywood sheds light on the origins of his music streaming party game, MusoDJ
We caught up with Hollywood to find out more about the origins of the game, and learn how the tabletop space compares with the industry he has spent most of his career in: the music business.
Designers behind The Mind and Monikers team up for new party game, Wavelength
Wavelength is a social guessing game where two teams compete to read each other’s minds.