2018 TAGIE Awards finalists revealed

“This year’s nominees represent a broad cross section of the industry, including heavy hitters and upstarts alike,” said Mary Couzin, founder and CEO, Chicago Toy & Game Group.

Mojo Nation’s inaugural Play Creators Festival deemed “a Smorgasbord of inspiration, networking and opportunities”

Last week saw the launch of Mojo Nation’s inaugural Play Creators Festival, a three-day event encompassing the Toy and Game Design Conference, the Mojo Pitch and the Student Conference.

Secret Hitler co-creator brings new two-player party game, Inhuman Conditions, to Kickstarter

Each game has one Investigator and one Suspect. Armed only with two stamps and a topic of conversation, the Investigator must figure out whether the Suspect is a Human or a Robot.

LEGO invests in 3D printing firm Evolve Additive Solutions

“The collaboration with Evolve is just another example of how we partner with leaders in technology to inspire and develop new thinking,” said LEGO COO Carsten Rasmussen.

Mojo Nation 100 returns for 2019 Edition; nominations now open

Annual publication listing figures in toy and game design world that have had an impressive year returns.

LEGO “on track” as sales grow 1% in first half of 2018

During the first half of the year, the top-performing themes were LEGO Technic, LEGO Ninjago, LEGO Creator and LEGO Classic.

Book of Beasties, a card game to get kids talking about mental health, hits Kickstarter

“Our hope is that by making mental health a normal part of day-to-day chat and removing it from that list of taboo subjects, it will appease the suffering that can go hand-in-hand with all disorders.”

Cartamundi’s Lewis Young on the firm’s new Make My Game platform

Via the new site, designers can create games using different components, box sizes, boards and inserts, before uploading personalised artwork to complete their game.

Mattel’s Kim Culmone on how the ever-evolving voice of the consumer fuels innovation for Barbie

We caught up with Culmone to learn more about her history in the design space, what steers the design direction of the Barbie brand and what makes the toy icon such a rich space for a designer to work in.

Health points replace cash as Monopoly gets the Fortnite treatment

The aim, of course, is to be the last player standing.

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