New series from Gogglebox creators to give toy and game designers the chance to get their product on shelves
The show sees entrepreneurs, inventors and licence holders pitch their product to an audience of potential customers and a panel of professional buyers from some of Britain’s best known retailers, with the hope of securing orders.
Global toy sales up 3% in first half of 2017, states NPD
Australia and the United Kingdom were the only two countries tracked by NPD that experienced declines.
Beasts of Balance Development Diary #1: Prototyping
In the first of a new series of pieces from Sensible Object looking at the development process behind its new edition of Beasts of Balance, lead designer Tim Burrell-Saward talks us through the initial prototyping stage.
Watch: Where Do Ideas Come From?: a short film on the nature of inspiration
Directed and edited by Andrew Norton, the short film sees creatives including filmmaker David Lynch and skater Ray Barbee share ideas about ideas.
IDW Games to launch raft of games based on classic Nickelodeon IP
IDW Games has teamed up with Nickelodeon to bring its classic properties to the world of board games.
Nominations now open for 2017 TAGIE Awards
Nominations are now open for the 2017 Toy & Game Innovation Awards (TAGIEs).
Franchise brands and games drive revenue growth for Hasbro in Q2 2017
Hasbro’s net revenues for Q2 2017 increased 11 per cent to $972.5m versus $878.9m in 2016.
Rob Ames and Luc Hudson on creativity, world-building and ten years of Triclops Studio
We spoke with Ames and Hudson about the origins of the agency, the impact of crowdfunding and the double edged sword that is licensed toys.
Rob Daviau sheds light on the collaborative design process behind Pandemic Legacy Season 2
We caught up with Daviau to discuss the origins of the Legacy concept and what he makes of the state of creativity in the games space.
Our toy experiences should be “visual, on demand, adaptive and interactive”, says Mattel CEO
Mattel CEO Margo Georgiadis – formerly of Google – outlined her plan to win over Generation Alpha at Fortune’s Brainstorm Tech conference.