Mattel diversifies Ken range with new body types and skin tones
Mattel has diversified its range of Ken dolls, adding new body types and a variety of skin tones, eye colours and hairstyles (including a man bun).
“We don’t agree with Bezier’s way of publishing,” says Oink Games following copycat claim
Japanese games publisher Oink Games has stated it does not agree with Bezier Games’ way of publishing, following its claim that Bezier’s upcoming Werewords game is a copy of Oink’s Insider.
Sphero debuts voice interactive Spider-Man
Sphero has launched its latest collaboration with Disney in the form of a voice interactive Spider-Man toy.
Mattel outlines ‘recommitment to design and design thinking’ in turnaround plans
At the company’s Investor Day, Mattel president and COO Richard Dickson outlined his aim for Mattel to be the inventor community’s partner of choice.
The business of toy design
Heayes Design founder Richard Heayes offers up some ground rules for anyone looking to invent in the toy business.
Ubisoft unveils new toys-to-life concept, Starlink: Battle for Atlas
“We wanted to combine our love for collectibles with an epic, open-world space adventure to create a brand new experience for audiences of all ages.”
Life inside The Fantastic Factory
David Snow, co-founder of game design agency The Fantastic Factory (the firm behind products including the Gogglebox board game and What’s in the Box?), lifts the lid on how he creates new play concepts.
Jenga creator Leslie Scott on how her approach to game design changed post-Jenga
Based on a game that Leslie Scott devised in the early 1970s with her baby brother’s toy building blocks, Jenga’s journey to becoming the household name it is today actually had a rocky start.
Sub Terra designer Tim Pinder on his aim to create a co-op game with lasting appeal
Inside the Box Games had a very good UK Games Expo. As well as demoing their titles to thousands of gamers, the London-based indie games publisher scooped two awards: Best Card Game 2017 for Statecraft and Best European Style Game 2017 for Sub Terra.
Ominoes creator Andrew Harman on finding inspiration at the UK Games Expo
At this year’s UK Games Expo, Ominoes, ‘the dice game for everyone’, was named Best Abstract Game 2017. Only 12 months earlier, creator Andrew Harman had been cooped up in his hotel room, plotting out the first iteration of the game having been inspired by a day of chatting to publishers at UK Games Expo 2016.