“If you have been trying to get into inventing games that are sellable, licensable, and profitable, then this is the course for you,” said Ed Gartin.
“NASA will continue to be a world leader in the exploration of space throughout the next decade, and MasterPieces can now bring that future to our customers,” said David Rolls, President and Founder of MasterPieces, Inc.
Mattel’s Kim Culmone on why the inventor community remains an essential element of Barbie’s ongoing success
Kim Culmone – Senior Vice President of Design, Barbie and Fashion Dolls at Mattel – sheds light on the collaborative creative process between inventors and her in-house team of designers.
Vice President, Global Toy Design at TOMY, Alpesh Patel, on ideas, pitching – and not being nervous.
Starting up, carrying on and creating lots… Rebecca Bleau and Nicholas Cravotta on running Bluematter Games
The founders of Bluematter Games reveal how – and where – they generate ideas.
“We know that fans across the globe have been missing the tokens of their childhood, and now is the chance to take a trip down memory lane and bring one back!” said Adam Biehl, SVP and General Manager of Hasbro Gaming.
“We’re really looking forward to bringing the property into the homes and lives of children across a wide range of consumer products,” said Charlie Donaldson, joint MD at Rocket Licensing.
Ariane de Bonvoisin and Everest van der Zwan on sparking thought-provoking conversations with KidQuest
Mother and son team Ariane de Bonvoisin and Everest van der Zwan (aged eight) discuss KidQuest, a game designed to help kids learn more about the grown-ups in their lives.
Dr Lisa Williams – CEO and Founder at The World of EPI – discusses her route into the toy industry, her approach to design and why authenticity matters.
“This new office will be our hub for supporting the company’s continuing growth,” said Steamforged Games co-founder and CEO Rich Loxam.