Design stars of the future create new toys and games at Mojo Nation’s Student Design Challenge

“The aim of this event is always to encourage new designers to think about toy and game design as a future career, and it was great to see so many students enthusiastically getting stuck into the challenge and expressing excitement about our industry,” said Mojo Nation’s Billy Langsworthy.

Aardman’s Cracking Ideas competition tasks young inventors to design something to ‘make life better’

“We can’t wait for young people all over the UK to get creative, designing their out-of-this-world inventions,” said Merlin Crossingham, creative director for Aardman.

One person’s trash is another person’s treasure

Making Things’ Fi Murray looks at the benefits of sharing concepts with as wide a pool of potential partners as possible.

TinkerTini debuts the TinkerList; a comprehensive online database of inventor items

The TinkerList aims to be ‘a proud representation of a functional relationship between an entire industry and the independent inventing community’.

Carterbench’s Suzanne Robinson and Jim Keenan on the ‘Eureka!’ moment that led to UNO Flip

UNO Flip boasts double-sided cards that introduce a literal ‘dark side’ to UNO, with new action cards and tougher penalties.

Jazwares acquires Wicked Cool Toys

WCT will operate as a division of Jazwares and day-to-day operations will not be impacted by the acquisition.

Steve Reece looks at why professional toy and game inventors are so important for the toy industry

Despite having a bad first experience with the inventor community, Kids Brand Insight’s Steve Reece explores why inventors remain a vital part of the toy and game industry.

The magic of play

With a decline in children’s playtime reported, play futurist Yesim Kunter looks at the role designers have in ensuring the power of playfulness doesn’t waiver.

WATCH: Hasbro’s Phil Sage and Melissa Hershey shed light on development behind Star Wars D-O Interactive Droid

Hasbro’s D-O Interactive Droid boasts a self-balancing wheel, multiple modes of play, moving head and antennas, and features light-up LED eyes, sound effects, and premium deco inspired by its appearance in the upcoming Star Wars: The Rise of Skywalker.

Mattel teams with National Federation of the Blind for UNO Braille

“With the launch of UNO Braille, we’re making a real impact on a community that has been underserved by providing a game that both blind and sighted people can play together,” said Ray Adler, global head of games at Mattel.

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