Alex and Whitney Kimerling on putting inventors at the heart of Hootenanny Games

Alex and Whitney Kimerling talk us through the origins of their brand new company, Hootenanny Games.

KESS to launch Sonic Roll board game in 2024

“Our design team really put their entire blue hearts into this one,” said Alex Kessler, CEO of KESS.

YuMe Toys’ Gurdeep Bains on his fan-first approach to designing Jujutsu Kaisen collectibles

Gurdeep Bains – Global Creative Director at Maxx Group and YuMe Toys – discusses fandom, creativity and compelling unboxing experiences.

PMI’s Tal Cohen on bringing digital brands like Pudgy Penguins and Piñata Smashlings into toys

Tal Cohen – Product Manager at PMI – on play, plush and Pudgy Penguins.

Inventors Bryan Wilson, Sara Farber and Will Sakran talk Snarkas, Tickle Pup and Burstin Bubble Clouds

Fresh from a TAGIE win, Bryan Wilson, Sara Farber and Will Sakran discuss the origins of their inventing collaboration – and why they work so well together.

Readyland’s Joshua Garrett on unlocking the magic of voice tech in play

Joshua Garrett, VP of Development at Creativity Inc. and Chief Creative Officer for Readyland, shares what makes the firm’s voice-tech infused books so engaging.

Kith debuts Mickey & Friends plush set

The capsule collection, celebrating 100 years of Disney, spans apparel and accessories, as well as a plush set and a jigsaw puzzle.

Spin Master to launch Ms. Rachel toys in 2024

“Ms. Rachel is a wonderful fit for our toy portfolio and will support Spin Master’s expansion into early childhood and developmental play,” said Doug Wadleigh, Spin Master’s Executive Vice President and Head of Global Toy Brands.

Big Potato launches free app game, Mints or Mince

The game is all about guessing if your friends are saying “Mints” or “Mince”.

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