Zygomatic’s Michaël Gonçalves on the magic of Dobble – and what inventors should consider when designing for the brand
Michaël Gonçalves – Head of Studio at Zygomatic – discusses creating a game for older Dobble fans in Dobble Connect.
HIYA Toys readies ‘Gaze into the fist of Dredd’ action figure set
Judge Fear’s helmet has been remodelled to allow fans to create the famous moment from the comic, with a fist-sized hole for Dredd to punch through.
Fantasy Flight Games putting “unprecedented resources” behind Star Wars: Unlimited
“Whether you are a casual player, competitor or collector, there’s something for everyone in this game,” said Jim Cartwright, Product Strategy Director for Fantasy Flight Games.
Melissa & Doug’s Sofia Dumery on innovation, ‘wood-first’ thinking and inventor opportunities
Sofia Dumery, SVP of Design at Melissa & Doug, discusses how inventors can innovate in the pretend play space.
Rear Window, Decypher and Hand to Hand Wombat prove popular as Board Game Club returns
“It was great to see so many familiar faces after such a long break from hosting these events, as well as lots of new people from both within and outside the industry – all eager to play, chat and explore new games together,” said Lesley Singleton of Playtime PR.
Game designer Brett J. Gilbert discusses putting a new spin on a classic in Labyrinth: Team Edition
Brett J. Gilbert on the challenges – and opportunities – that come with creating a fresh take on an old favourite.
Golden Bear’s Product and Innovation Director, Becs Henchey, talks sustainable toys
Keen to be green: Becs Henchey discusses her varied role at toy giant Golden Bear
Fat Brain Toys joins Mojo Pitch
“We really appreciate this event for its international draw, engaging keynotes and rock-solid organisation in the hands of the Mojo team,” said Adam Hocherman, SVP Product Design & Innovation at Fat Brain Toys.
PlayMonster joins Mojo Pitch
“PlayMonster is very excited to participate in the live and virtual Mojo Pitch events,” said Dianne Lauble, Director of Inventor Relations at PlayMonster.
Bucher & Harrison’s Jim Harrison on 30 years of fast, frightening fun with Atmosfear
As Atmosfear: 30th Anniversary Edition lands, Jim Harrison talks us through the origins and evolution of a truly break-frame game.