Funko Games readies first-ever English edition of Wolfgang Kramer’s Big Boss
Big Boss was first published in 1994 by KOSMOS, but this new edition boasts a refreshed art-deco and early industrial design aesthetic.
BIG joins Virtual Mojo Pitch 2023
“BIG looks forward to participating in Mojo Pitch this year with the support of TinkerTini,” said Thomas Rottenbacher, Managing Director for BIG.
Helvetiq bolsters wooden games portfolio with Steffan Spiele acquisition
“Steffen Spiele’s commitment to creating beautiful, eco-friendly wooden games aligns perfectly with our own values and ambitions,” said Hadi Barkat, CEO of Helvetiq.
Dickie Toys joins Virtual Mojo Pitch 2023
“Dickie Toys looks forward to participating in Mojo Pitch this year with the support of TinkerTini,” said Markus Hirsch, Director of Marketing for Dickie Toys.
Scream gets the party game treatment from Funko Games
Elsewhere, Funko is expanding its Cryptic line of puzzle games with a Star Trek edition.
Helvetiq’s Hadi Barkat on creativity, style – and why he licensed Bandido on the spot
Hadi Barkat – CEO and Founder of Helvetiq – on the types of games he’s looking for from inventors.
Mattel pays tribute to iconic Disney villains with ‘Darkness Descends’ doll series
The range kicks off with Maleficent, designed by Lead Product Designer Carina Bilz.
Gap to kick off Mattel partnership with Barbie apparel range
“Each launch will celebrate our optimistic spirit of individuality and connection through creative expression and play,” said Christopher Goble, Head of Merchandising at Gap.
LEGO and SEGA debut Sonic the Hedgehog range
“The sets offer an entirely new, action-packed play experience,” said Frédéric Roland Andre, Designer at the LEGO Group.
Dominique Roy discusses the art, craft and development of two new Make It Real products
Make It Real’s Dominique Roy on nailing nail decocoration… And reinventing the (pottery) wheel