Inventor Brady Peterson on Otrio, magnets… And the BIG lesson he learned early.
From designing the mould-breaking Marble Run and an actual Popemobile to cars, planes and the Chopper bike, Tom Karen, OBE, lives through 3D objects. We get to meet the retired design guru…
Leading up to the Mojo Nation pitch, we caught up with Ravensburger’s Benn Bramwell, Senior International Product Manager for Children’s Games, and Leah Smith, Junior Product Designer.
We caught up with Chris to learn more about how toys compared to the other industries he works in, and what helps to fuel his creativity.
We caught up with Azhelle to learn more about her history in the world of design, and what’s to come at The Toy Coach.
Since Interplay UK is driven by teamwork, it’s only appropriate that we caught up with Product Development Manager Warren Jacobs AND Lead Product Designer Tammy Southgate.
With 20 years in retail, and nearly five in the toy-and-game industry, Red Knight Toy Group’s Rory Kelly’s experience includes time at Coiledspring Games as an executive, and as a champion of Wrebbit’s 3D Puzzles.
As the campaign for the project continues to drive towards it’s $150k goal, we caught up with Playper CEO and co-founder Webb Kundsen to find out more about the team behind Kung Fu Boogie, and why AR play and paper-crafting are perfect match.
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