TOMY’s Alpesh Patel, Flair’s Andrew McKay and Moonbug Entertainment’s Claire Broad discuss diversity in the toy space.
Alpesh Patel, Vice President, Global Toy Design at TOMY, talks to us about Toomies, Jurassic Park and the one question he always asks himself…
We caught up with Jack to find out more about the game’s route to market, why TOMY was the perfect fit, and what to expect next from his team of teen design stars.
What can you do to give your toy or board game the best chance of success in a pitch? How do inventor relations execs nail their pitches to buyers? And which ‘P’ is most important: the person, the product or the pitch itself? All this and more is discussed in this ‘Perfect Pitch’ panel session.
Fresh from winning the Design Icon Award at this month’s Play Creators Awards, we caught up with Patel to learn more about his approach to design, as well as why he feels the toy space is in a fantastic place when it comes to creativity.
We caught up with TOMY’s head of R&D to discuss his design journey in the toy space, the creative culture at TOMY and how he assesses creativity in the industry.
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