Asmodee

Art of Asmodee: Space Cowboys’ François Doucet on delving into comics, video games and children’s books to find new artists for its board games

We caught up with Space Cowboys’ François Doucet to find out more about why the studio enjoys working with new artists.

Art of Asmodee: Pearl Games’ Sébastien Dujardin on the “complex alchemy” that goes into creating the visuals for titles like Solenia and Black Angel

Designer and manager of Pearl Games, Sébastien Dujardin, tells us about the studio’s approach to working with artists on its line of hit tabletop titles.

Art of Asmodee: Repos Production’s Tanguy Gréban on simplicity, variety and why constraints fuel creativity

We caught up with Tanguy Gréban, Development and Publishing Director at Repos, to find out more about the firm’s approach to art direction, and what to do when confronted with a game that has no obvious theme.

USAopoly to launch licensed versions of Dobble

“This collaboration between Asmodee and The Op will add even more eye-catching and unmistakable visuals to the mix,” said USAopoly’s Heather Campell.

Art of Asmodee: Zygomatic’s Maxime Jegat on the origins and iconography of the studio’s smash-hit Dobble franchise

We spoke with Zygomatic brand manager Maxime Jegat about the studio’s approach to working with artists, and what role great artwork plays in the success of its games.

Art of Asmodee: Lookout’s Klemens Franz on what drives the ‘non-intimidating’ look of games like Agricola, Bärenpark and Grand Austria Hotel

We caught up with Klemens Franz, who acts as both art director and featured artist at Lookout, to find out more about the role art plays in the success of the studio’s games.

Art of Asmodee: Z-Man Games’ visual-creative team talk passion, positivity and Pandemic

We caught up with visual-creative team at Z-Man Games – including Dan Gerlach, Jasmine Radue, Monica Helland, Atha Kanaani, Bree Lindsoe and Samuel R Shimota – to learn more about what guides to the studio’s approach to art and graphic design.

Art of Asmodee: Days of Wonder’s Cyrille Daujean talks Ticket to Ride and the ‘seduction’ of great game visuals

We caught with up with Cyrille Daujean, art director at Days of Wonder, to and delve into the style choices behind the studio’s hit Ticket to Ride series.

Asmodee launches free print-and-play versions of games including Dobble, Dixit and Unlock

“In these difficult times due to the worldwide Covid-19 crisis, we at Asmodee are happy to offer families a way to play together from the comfort and safety of their home,” said Stephane Carville, CEO of the Asmodee Group.

Asmodee UK sees sales soar 21% in 2019

Sales of Dobble – the UK’s best-selling game – grew 62%, while Bananagrams enjoyed a sales spike of 28%.

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