Big Potato Games
Big Potato Games joins Mojo Pitch 2024
“The passion and creativity we encounter at Mojo is always super refreshing,” said James Vaughan, Head of Game Development at Big Potato.
Big Potato launches free app game, Mints or Mince
The game is all about guessing if your friends are saying “Mints” or “Mince”.
Big Potato Games’ James Vaughan on Get the Ick, You Can’t Say Umm and The Big Inventor Challenge
James Vaughan, Head of Game Development & Inventor Relations at Big Potato Games, gives us the lowdown on his collaboration with educator Jack Andrews on the Big Inventor Challenge.
Big Potato looks to inspire the next generation of game designers with its Big Inventor Challenge
The Big Inventor Challenge gives UK students aged 11 to 18 the chance to create, design and present their game to the inventor relations team at Big Potato.
Big Potato teams with Aardman for Obey the Clay party game
“We’ve tried different names, tested over 400 challenges and been through more clay samples than you would believe,” said James Vaughan, Head of Game Development at Big Potato Games.
Big Potato readies first-ever TV ad
The 20 second advert features animated baubles singing a festive jingle that calls out Big Potato’s Herd Mentality and Colourbrain games.
Dean Tempest, co-founder of Big Potato Games, on blockbuster licensing – and licensing Blockbuster
Big Potato’s Dean Tempest discusses blending IP, execution and gameplay.
As Big Potato Games joins the Mojo Nation Pitch, James Vaughan explains what they look for in ideas
James Vaughan on ideas, sizzles, sell sheets – and the best way to pitch to him at Big Potato Games.
Big Potato’s Tristan Hyatt-Williams on making First Dates: The Game “naughty, but not nasty”
We caught up with one of the firm’s founding potatoes, Tris Hyatt-Williams, to find out more about the development process behind its new games: First Dates and The Chameleon.