Dan Klitsner

Inventor Dan Klitsner interviews Deej Johnson about writing rules, creating magic – and bottling objects!

Mojo Nation’s Deej Johnson on creative magic, improbable objects and asking: “What’s impossible?”

Don’t Bop It, Sling It! KID Group’s Dan Klitsner on being inspired by medieval sausage slinging

“It’s like ax throwing – but with a sausage…” Dan Klitsner Kickstarts KID Group’s latest game!

Dan Klitsner reveals how Hyper Dash is retuning to the market – looking better than ever

Then and Now: serial inventor Dan Klitsner on how old ideas are fuelling new products…

“Game changer” or “Time trap”: Inventors and designers discuss the perks and pitfalls of AI-generated art

Great for ideation or creativity kryptonite? Toy and game designers discuss AI-generated art.

KID Group’s Dan Klitsner on the story behind Freefall, a game 22 years in the making

Prolific inventor Dan Klitsner discusses Pop It Pro, Freefall and his most underrated invention.

Bop It’s Dan Klitsner on creative techniques, his favourite inventions and more

Serial inventor Dan Klitsner discusses RITE Ideas, Opposites, Relentless Listening – and the trap of developing variations.

KID Group co-founder Dan Klitsner on Bop It’s origins, his dream job… And the importance of champions

In the first of a two-part chat, inventor Dan Klitsner talks about the career he’s yet to have, rejection – and why champions are as important as sizzles.

Watch: Tabletop 2.0: The Future of Board Games

This panel, featuring well-known game designers Dan Klitsner of KID Group and Rob Daviau of Restoration Games, and Shail Mehta, CEO and Founder of The Last Gameboard, will discuss how they envision game design finally crossing the physical-digital divide to create enhanced gameplay and new experiences, and help grow a worldwide community of tabletop fans.

Lee Allentuck to discuss the future of gaming with The Last Gameboard’s Shail Mehta, KID Group’s Dan Klitsner and Restoration Games’ Rob Daviau at Play Creators Conference

The ‘Tabletop 2.0’ session will see panellists discuss how they envision board game design finally crossing the physical-digital divide to create enhanced gameplay and new experiences.

WATCH: K.I.D. Group’s Dan Klitsner talks Go! Go! Worms, Bop It and how you define success as a designer with University Games’ Bob Moog

At this year’s New York Toy Fair, University Games president Bob Moog sat down with K.I.D. Group’s Dan Klitsner to talk game design as part of the firm’s UG Studios video series.

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