Deej Johnson

Mark Forti on the remarkable story of Feisty Pets – and the worst way to invent new toys

Serial inventor Mark Forti discusses the changing faces – and fortunes – of Feisty Pets.

Product Developer Peter Jepsen discusses Geomag’s design, ranges and magnetic appeal

Products, magnets and more: Product Developer Peter Jepsen talks all things Geomag.

Whiz Kid Games founder Heather Watherston on educational games – and launching in a pandemic

Heather Watherston discusses the the value of learning – and the challenges facing Whiz Kid Games.

Gamely Games founder Hazel Reynolds on hilarious games and great reviews

Serial inventor Hazel Reynolds talks about her latest game, Six Second Scribbles.

PLAYMOBIL’s Managing Director Mark Foster on how licences can open up new worlds

Mark Foster discusses PLAYMOBIL’s plans, brands and feedback from fans

Gemma Briant, from Coiledspring Games, on demoing games at trade shows and expos

Coiledspring’s Gemma Briant on the most important thing when you demo games…

Staff Designer Erica Bouyouris on developing games… And the best thing about working for Spin Master!

Spin Master’s Erica Bouyouris reveals why the story of games remains the most important thing…

Carrera-Revell’s President, Frank Tiessen, on history, creativity, licensing and more

Frank Tiessen discusses Carrera-Revell’s slot-car-racing products, licences – and team!

Dan Wiseman, co-founder of The Detective Society, discusses escape-room games, creativity – and pitching on Dragons’ Den

The Detective Society’s Dan Wiseman on his Dragons’ Den appearance and finding inspiration.

Richard C. Levy discusses the legacy of his friend, legendary inventor Ralph Baer

Celebrating 100 years since the birth of Simon co-inventor, and father of the video game, Ralph Baer.

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