Deej Johnson
Mark Forti on the remarkable story of Feisty Pets – and the worst way to invent new toys
Serial inventor Mark Forti discusses the changing faces – and fortunes – of Feisty Pets.
Product Developer Peter Jepsen discusses Geomag’s design, ranges and magnetic appeal
Products, magnets and more: Product Developer Peter Jepsen talks all things Geomag.
Whiz Kid Games founder Heather Watherston on educational games – and launching in a pandemic
Heather Watherston discusses the the value of learning – and the challenges facing Whiz Kid Games.
Gamely Games founder Hazel Reynolds on hilarious games and great reviews
Serial inventor Hazel Reynolds talks about her latest game, Six Second Scribbles.
PLAYMOBIL’s Managing Director Mark Foster on how licences can open up new worlds
Mark Foster discusses PLAYMOBIL’s plans, brands and feedback from fans
Gemma Briant, from Coiledspring Games, on demoing games at trade shows and expos
Coiledspring’s Gemma Briant on the most important thing when you demo games…
Staff Designer Erica Bouyouris on developing games… And the best thing about working for Spin Master!
Spin Master’s Erica Bouyouris reveals why the story of games remains the most important thing…
Carrera-Revell’s President, Frank Tiessen, on history, creativity, licensing and more
Frank Tiessen discusses Carrera-Revell’s slot-car-racing products, licences – and team!
Dan Wiseman, co-founder of The Detective Society, discusses escape-room games, creativity – and pitching on Dragons’ Den
The Detective Society’s Dan Wiseman on his Dragons’ Den appearance and finding inspiration.
Richard C. Levy discusses the legacy of his friend, legendary inventor Ralph Baer
Celebrating 100 years since the birth of Simon co-inventor, and father of the video game, Ralph Baer.