Deej Johnson
Happy Puzzle Company founder Gavin Ucko lifts the lid on selling via TV shopping channels
What might you need to know to go on TV and sell toys and games? Gavin Ucko shares his thoughts!
Prolific inventor Peggy Brown discusses why she doesn’t see creativity as an art… Or a science
How inventor Peggy Brown defines the ballroom, dances like crazy and won’t waste moves…
Inside Out of Order Part 4: The Retail Perspective
What changes did then games buyer at John Lewis, Lucy Benham, suggest for the Gibsons game Out of Order… And why?
LEGO Designer Mike Psiaki on the challenges of recreating the legendary ship, RMS Titanic
110 years after the sinking of the Titanic, designer Mike Psiaki discusses creating the LEGO version…
Nat Marco – founder of Small Fries Games – reveals how Pringles Pop Quiz got to market… And why she’s old school!
The founder of Small Fries Games, Nat Marco, talks about developing ideas – and taking a bold step toward licensing…
Talking Games: Will Wordle’s popularity have a knock-on effect in the board game space? And what’s key to creating great word games?
We asked industry figures for their thoughts on the success of Wordle and find out if its popularity could impact the board game space.
Kate Gibson and Sam Goodburn discuss the vital work of The Diversity and Inclusion Team at Gibsons
Team members from Gibsons on adapting, learning and building a culture of inclusivity and diversity.
Patrick Adom on founding Very Puzzled, a lack of representation, and early licensing deals
Very Puzzled founder Patrick Adom discusses jigsaws with purpose and the inspiration behind his brand.
Inside Out of Order – Part 3: Product developer Emma Kilby on cheeky hurdles and risky jumps
Former Gibsons product developer Emma Kilby discusses design, direction and diversity.
Games guru Dougal Grimes walks us through the key steps in any development process
Spin Master inventor relations guru Dougal Grimes discusses pitches, products… And the road not taken!