Deej Johnson
Serial inventor Matt Fantastic on developing Team3… And his ‘just be cool’ philosophy
Matt Fantastic discusses game invention – and seeing fewer auteur designers!
Co-inventor David Garrett discusses the HEYKUBE and how it got to market
Get ready for the HEYKUBE! Co-inventor David Garrett on a cube puzzle with a twist.
The Bamboozle Brothers, Sen-Foong Lim and Jay Cormier, discuss games, clues and Scooby-Doo
Sen-Foong Lim and Jay Cormier – creators of Junk Art, Akrotiri and more – on Scooby-Doo: Escape from the Haunted Mansion.
The Genius Star inventor Aron Lazarus reveals the games that inspired him… And why creativity is all or nothing for him
TAGIE-Award winner Aron Lazarus on how Bee Genius and the Genius Star came to be.
Sneaky Snacky Squirrel Game inventor Riley Wilkinson on developing ideas – and his new course: My Toy Pitch
Inventor and agent Riley Wilkinson discusses his top tips on pitching, and his brand-new course: My Toy Pitch
From Trivial Pursuit to Pictionary and PlayMonster: industry legend Richard Gill talks shop
PlayMonster’s Vice President International, Richard Gill, talks luck and loss in his remarkable career
Gavin Ucko on why new inventors are always welcome at The Happy Puzzle Company
The Happy Puzzle Company’s Gavin Ucko on products ranging from amazing flowers and clocks to puzzle-race squares and blocks.
Product Counsel’s Robert Yusim on his long career, creativity and direct-to-consumer services
Robert Yusim lifts the lid on direct-response media, and his critical role at Product Counsel
Marian Bossard on her 22 years at The Toy Association, the astonishing career not taken… And what the future holds!
As The Toy Association’s Marian Bossard retires, we find out which achievements mean the most… And invite some colleagues to say goodbye.
Creative consultant Deej Johnson on how Rory’s Story Cubes help you brainstorm, problem solve and ideate
Stuck on an idea? Mojo Nation writer Deej Johnson explains how some people use Rory’s Story Cubes as a creativity tool.