Funko Games’ Deirdre Cross on Cranium: 25th Anniversary Edition – and why the brand continues to thrive
Deirdre Cross – General Manager, Head of Funko Games – discusses the firm’s Cranium slate, as well as what to expect from Disney Animated.
“Collaborating with Lucasfilm on Indiana Jones has been a dream, with the whole Funko Games team flexing their creative muscles as we designed a truly original slate of games,” said Deirdre Cross, Head of Funko Games.
“The latest collaboration with Lucasfilm for the Star Wars Rivals Game has continued to elevate Funko Games’ collectible offerings through its all-new art style, including awesome hologram variants,” said Deirdre Cross, Head of Funko Games.
The range includes Cranium 25th Anniversary Edition, as well as Cranium Hoopla, Cranium Hullabaloo and the brand new Cranium Big Brain: Detective Game.
“We believe that reimagining the iconic fun and recognisable Pop! imagery into a new line of puzzles will delight fans as they piece together their favourite pop-culture stories and characters,” said Deirdre Cross, General Manager of Funko Games.
Funko Games’ Deirdre Cross, Nicole Jekich and Matt Christianson on designing games based on classic Disney attractions
The Funko Games team take us inside the development of Disney titles like Haunted Mansion: Call of the Spirits, Big Thunder Mountain Railroad and It’s a Small World.
Funko Games’ Deirdre Cross and Josh Manderville talk Jurassic World, E.T. and designing legacy games
We dive into the creative process behind E.T.: Light Years From Home and Jurassic World: The Legacy of Isla Nublar with Deirdre Cross, VP at Funko Games, and Josh Manderville, Art Director at Funko Games.
Funko Games looks to “redefine the legacy game genre” with Jurassic World: The Legacy of Isla Nublar
“This project has been in development for years, which has allowed us to experiment and innovate,” said Deirdre Cross, Vice President of Prospero Hall.