Mojo Nation launches Brands Untapped, a new site covering the design of licensed products and brand extensions
“The licensing industry has such a rich pool of creative design talent across lots of sectors, so we’re excited to dive in and celebrate the brilliant work being done,” said Mojo Nation’s Billy Langsworthy.
“We are delighted to be sponsoring the Design Champions category in the Mojo Nation 100 for the third year running,” said Andrew Kingham, Managing Director for Global McDonald’s, Asia and Product at The Marketing Store.
TOMY’s James Wing on lockdown, sustainable design and making packaging part of the play with Farm in a Box
We caught up with James Wing, European Project Manager at TOMY, to find out more about the design process behind the set, and how it aligns with the TOMY’s aim to create toys sustainably.
Designer and educator Jack Andrews outlines why design education is in a perilous position, what its demise could mean for the toy industry, and how companies could save the day.
The platform will sell a range of curated items that offer a peek inside Mattel’s creative process, as well as serving as a hub for collaborations with artists, designers, musicians and creators.
Reiner Knizia – the prolific game designer behind over 700 games, including Lost Cities, Modern Art and new Kosmos title My City – discusses how he got started in game design, shares his top tips for fuelling creativity and reveals the game he wishes he came up with!
Lee Allentuck to discuss the future of gaming with The Last Gameboard’s Shail Mehta, KID Group’s Dan Klitsner and Restoration Games’ Rob Daviau at Play Creators Conference
The ‘Tabletop 2.0’ session will see panellists discuss how they envision board game design finally crossing the physical-digital divide to create enhanced gameplay and new experiences.