Design
SG Labs’ Michael Gramelspacher and Rory Sledge on Yellies, Bang Zoom and the best way to have ideas
SG Labs’ Michael Gramelspacher and Rory Sledge talk us through their beginnings in the toy space, as well as lifting the lid on their fruitful partnership with Bang Zoom.
Award-winning game designer Andrew Harman on simplicity, playtesting and success at The Gruffalo Design Challenge
With an award-winning dice game to his name, and a new collection hitting shelves soon, we spoke to Andrew about The Gruffalo, the hardest part of his process… and ABBA
The formula for successful toy and game inventing
Inventors looking to build and sustain a successful career need to embrace the quality x quantity formula, says Kids Brand Insight’s Steve Reece.
CF@TF Creative Factor Inventor Day returns for Toy Fair 2020
“If you are looking for a way to get your product in front of the industry experts that can bring your concept to life or advance it to the next level, this is the program to take advantage of at Toy Fair,” said The Toy Association’s Marian Bossard.
LEGO artist, designer and author Warren Elsmore talks creativity and how parents make him cringe
As his Brick Wonders exhibit ends a long-and-popular run in South London, we speak with LEGO designer, artist and author, Warren Elsmore.
FUSE London and Triclops star as The Apprentice takes on toys
The most recent episode of BBC One’s The Apprentice saw the candidates tasked with creating a toy, and FUSE London and Triclops Studio were on hand to help.
Style, flair and scented hair: Nir Doron and Gilad Podgor on designing Spin Master’s Candylocks dolls
We caught up with Doron and Podgor to learn more about the development process behind Candylocks, and find out what made Spin Master the perfect partner for the idea.
Design stars of the future create new toys and games at Mojo Nation’s Student Design Challenge
“The aim of this event is always to encourage new designers to think about toy and game design as a future career, and it was great to see so many students enthusiastically getting stuck into the challenge and expressing excitement about our industry,” said Mojo Nation’s Billy Langsworthy.
Design Museum to host ‘Designing for Society’ session for students
The session will explore how designers are creating new ways to benefit society and involve more people in the process of design
One person’s trash is another person’s treasure
Making Things’ Fi Murray looks at the benefits of sharing concepts with as wide a pool of potential partners as possible.