Development
Designers behind Sagrada and Sinister Six launch new game development hub, Evergreen Studio
‘Each of our games will be built upon the foundation of these values: eco and environmentally friendly, inclusive for all gamers, and aesthetically and mechanically beautiful,’ read a statement from the team.
WATCH: Prospero Hall lifts the lid on the design process behind its new bluffing game, Skulk
The video details the journey of Skulk from concept to shelf.
Play Creators Awards: Get your nominations in for R&D Team of the Year
Whether the in-house team at a toy titan, or leading design at a thriving SME, this award celebrates teams working in Research & Development that have achieved extraordinary things over the last year.