Disney

My Toy and Game Story

In the first of his new monthly column, Adam Borton looks at how he got his start in the industry and what his new Toy and Game School will look to bring those wanting to kick-start their own careers in play.

Funko readies inaugural Funko Fair, a two-week virtual product showcase

“Funko is always discovering new ways to surprise and delight our fans by bringing the best of pop culture directly to them,” said Brian Mariotti, Chief Executive Officer at Funko.

Introducing the Growing Pains Accelerator: Business strategy help for toy and game inventors

Joel Silverman, CEO at KidsKnowBest, details the firm’s new Growing Pains Accelerator, an initiative designed to help inventors, designers and start-ups with mentoring, collaboration and practical services worth at least £150,000.

LEGO sees revenue grow 7% in first six months of 2020

“The strong results are due to our incredible team,” said The LEGO Group CEO, Niels B. Christiansen.

Watch: The Art of Villainous

This session – featuring Shane Hartley, Art Director at Ravensburger North America and Jake Breish, Graphic Designer at Ravensburger North America – delves into the incredible art direction behind the company’s smash-hit board game series, Villainous.

PlayMonster’s Tim Kilpin on the firm’s biggest ever launch: Snap Ships

We caught up with Tim Kilpin, President at PlayMonster, to find out more about his journey in the industry to date, and why PlayMonster’s latest launch – Snap Ships – is something special.

Delve into ‘The Art of Villainous’ with Ravensburger at Play Creators Conference

The session will see Ravensburger’s Shane Hartley and Jake Breish discuss the art direction behind the firm’s smash-hit game series.

PlayMonster welcomes Tim Kilpin as president

“I believe that finding ways to build brands that offer quality play experiences for families and kids today is more important than ever and I am excited to be part of that,” said Kilpin.

LEGO debuts Mickey and Minnie Mouse buildable characters

“To create the tips of their noses, we had to bring back the LEGO Classic Space Helmet in black, which hasn’t been seen since 1987,” said LEGO designer Ollie Gregory.

Find the gap

Inspired by Disney Plus series The Imagineering Story, Heayes Design’s Richard Heayes looks at why sometimes the most important element of a toy or game is actually the white space in-between all the eye-catching gizmos.

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