Games

Elizabeth Hargrave on swerving common board game tropes with Wingspan

We caught up with Hargrave to learn more about where the idea for Wingspan came from and what the industry can do to better champion female game designers.

Numbalee inventor Oliver Leck on finding success at the Mojo Pitch

Accountant Oliver Leck came to our Mojo Pitch event last September armed with his first ever game, Numbalee. After a successful day of meetings, he signed a global deal with Entertoyment. We caught up with Leck to find out more.

The Marketing Store’s Ben Poate on the design process behind McDonald’s’ Happy Meal toys

Despite its product not being on shelves, as the company responsible for creating McDonald’s’ Happy Meal toys, The Marketing Store is the world’s largest manufacturer of toys. We caught up with Ben Poate, the firm’s Vice President of Sustainability and Innovation, to find out how the team stays the creative when coming up with over 300 toy designs every year

Innoventing: a new era of inventing?

Making Things founder Fi Murray looks at how the role of the inventor is evolving into something incorporating a blend of design, innovation and disruption.

USAopoly gives Die Hard the board game treatment

“We are developing a game that will deeply resonate with Die Hard enthusiasts, incorporating even the slightest details to create a rich and entertaining experience that properly pays tribute to arguably the greatest action movie of all time,” said USAopoly’s Pat Marino.

Twenty-eight is the new eight

Heayes Design and PlayLenz’s Richard Heayes takes a look at the booming market for adults buying toys and games, and why toy firms, and designers, should take note.

Play Creators Awards: Get your nominations in for Toy Designer of the Year

Nominations are now open for the Play Creators Awards, taking place at the 2019 Play Creators Festival.

Jazwares’ Ztringz challenge comes to Board Game Club as event celebrates 5th birthday in April

The grown-up games night will celebrate with a menu of Board Game Club favourites from the past five years as well as some newer titles.

Hasbro’s Rich Mazel on reinventing invention

As one of the industry-leaders when it comes to working with outside innovators, we caught up with Hasbro’s Senior Director of Global Product Acquisition, Rich Mazel, to discuss why he believes diversity of thought is key to unearthing creativity.

Board game design studio Forrest-Pruzan Creative becomes Funko Games

“The games category is another avenue to deliver pop culture to our ever-growing fan base,” said Funko president Andrew Perlmutter.

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