“We’re thrilled to be part of the Mojo Pitch,” said Becker Associates’ founder and CEO, Patti Becker.
We caught up with Tom O’Mally, Si digital’s head of design, to learn more about the agency’s work in the toy sector, and why the play space has proved to be such a good fit for the company.
Boyle will be talking about the importance of play-based behaviours for creating a more innovative company culture.
Brian Wilk, VP of Product Development at Hasbro, shares details of the challenges in infusing voice technology into Monopoly.
“Following a successful Mojo Pitch event last year, Seven Towns is looking forward to this year’s event, where we hope to connect with many new talented inventors,” said Steve Perrin, Senior VP of Design and Production at Seven Towns.
“TCG Toys is excited to be a part of such an innovative event, and we are looking forward to meeting the outstanding talent that will be featured,” said Michael Albert, President and CEO of TCG Toys.
We caught up with Driscoll to find out more about the origins of Don’t Step In It and learn why the collaborative design process between him and Ullman has proved so successful.
“Having a day that’s focused on toy concepts and design is a great thing for the industry; it gathers good people and sparks good discussions,” said Character Options’ Jon Elliott.
Created by Prospero Hall and Wonder Forge, and published by Ravensburger, Villainous is a card game that sees players step into the shoes of iconic Disney baddies.
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