Kasper Lapp

“Game changer” or “Time trap”: Inventors and designers discuss the perks and pitfalls of AI-generated art

Great for ideation or creativity kryptonite? Toy and game designers discuss AI-generated art.

Designer Kasper Lapp on creating a bluffing game for bad liars in That’s Not a Hat

Kasper Lapp gives us the stories behind three of his recent party games: That’s Not a Hat, Fun Facts and Speak Easy.

Kasper Lapp on the origins of his Spiel de Jahres-nominated Magic Maze, a game played in total silence

We caught up with the Danish designer to talk about how he turned his very complicated first prototype into something more suitable for a broad audience.

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