Kickstarter

Underdog Games’ Hasan Hasmani talks trekking, critical feedback and getting more people into board games

With the Kickstarter campaign underway for Underdog Games’ Trekking the World, we caught with CEO Hasan Hasmani to learn more about the origins of the firm.

Designers behind Sagrada and Sinister Six launch new game development hub, Evergreen Studio

‘Each of our games will be built upon the foundation of these values: eco and environmentally friendly, inclusive for all gamers, and aesthetically and mechanically beautiful,’ read a statement from the team.

Gibsons licenses Quirk from designer Emma May

In Spring 2020, Gibsons will launch the ‘ultimate’ version of Quirk! boasting new characters, new packaging, double the number of cards and brand-new Mischief cards.

Rebellion launches new board game division in Rebellion Unplugged

The first game from the new offshoot will be Sniper Elite the Board Game, based on the studio’s bestselling tactical shooter series.

From a dream to a TOTY nomination: Angie Cella on her four-year journey to bring Blinger to market

With a journey that involved Kickstarter campaigns, different designs and even saw her selling her home to fund the project, we caught up with Angie to learn more about her four-year journey to bring Blinger to market.

Playper’s Webb Knudsen on merging AR, paper crafting and 70s Kung Fu culture in Kung Fu Boogie

As the campaign for the project continues to drive towards it’s $150k goal, we caught up with Playper CEO and co-founder Webb Kundsen to find out more about the team behind Kung Fu Boogie, and why AR play and paper-crafting are perfect match.

Melbot co-founder Ivan Expósito on merging physical and digital play with Melbits

Ahead of the launch of the Melbits POD on Kickstarter, we caught up with Melbot co-founder Ivan Expósito to learn more about the firm’s plans in the toy space, and where the idea for Melbits came from.

Tech Will Save Us looks to inspire game designers of the future with new Arcade Coder

A tactile, programmable game console, the Arcade Coder ‘empowers every kid to become a confident game designer’.

Play.institute’s Cephas Howard on LEGO, Kickstarter and why comfort zones kill innovation

We caught up with Howard to learn more about how his time at LEGO shaped his approach to design, and what the future holds with his Play.institute.

More than $1bn has been pledged to game projects on Kickstarter to date

Tabletop projects made up the largest slice, contributing $687m.

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