The first game from the new offshoot will be Sniper Elite the Board Game, based on the studio’s bestselling tactical shooter series.
With a journey that involved Kickstarter campaigns, different designs and even saw her selling her home to fund the project, we caught up with Angie to learn more about her four-year journey to bring Blinger to market.
As the campaign for the project continues to drive towards it’s $150k goal, we caught up with Playper CEO and co-founder Webb Kundsen to find out more about the team behind Kung Fu Boogie, and why AR play and paper-crafting are perfect match.
Ahead of the launch of the Melbits POD on Kickstarter, we caught up with Melbot co-founder Ivan Expósito to learn more about the firm’s plans in the toy space, and where the idea for Melbits came from.
We caught up with Howard to learn more about how his time at LEGO shaped his approach to design, and what the future holds with his Play.institute.
We caught up with Reynolds to learn more about where she find inspiration for games, and whether her appearance on Dragons’ Den was as scary as it sounds.
The game sees players try to collect matching sets of cards faster than their opponents, while simultaneously throwing squishy burritos at each other.
We caught up with Flanagan to learn more about the origins of Mechanica, and how she got her start in the world of game design.
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