Marvel

Toy designer David Vonner on being a believer in ‘don’t ask for permission, beg for forgiveness!’

We caught up with David to find out more about his approach to toy design, how he fuels his creativity – and what he learned from working at Hasbro, Spin Master and Mattel.

Funko readies inaugural Funko Fair, a two-week virtual product showcase

“Funko is always discovering new ways to surprise and delight our fans by bringing the best of pop culture directly to them,” said Brian Mariotti, Chief Executive Officer at Funko.

Asmodee embarks on Dobble licensing push with Paw Patrol, Pixar, Marvel and Minions versions

“We’re excited to be partnering with four iconic brands on an ambitious release schedule as we continue to take Dobble from strength to strength,” said Asmodee’s Anil Boodhoo.

Asmodee UK’s Jon Bruton on what he looks for in a product, mass vs. hobby and why quality isn’t enough

Jon Bruton is an Asmodee stalwart. We caught up with the Purchasing Executive to learn what he looks for in a game… And why passion and quality aren’t everything.

Art of Asmodee: Space Cowboys’ François Doucet on delving into comics, video games and children’s books to find new artists for its board games

We caught up with Space Cowboys’ François Doucet to find out more about why the studio enjoys working with new artists.

Why grabbing attention isn’t enough: toy photographer and storyteller Mitchel Wu on his creative process

Capturing stunning photos of toys, Mitchel Wu tells incredible stories in a single shot. We spoke with Mitch to find out what makes an engaging story, how he has ideas… And why grabbing attention isn’t enough.

US toy industry sees 7.6% growth in Q1 2020

Games and Puzzles enjoyed growth of 55%, Outdoor & Sports Toys was boosted by 22%, Building Sets sales jumped 20% and Arts & Crafts enjoyed a sales increase of 13% during Q1 2020.

Ridley’s Games to launch Disney editions of Think Fast, Drawsome and Selfish

New range will also include several original Star Wars games, as well as a line of Marvel titles.

Illustrator Kenny Kiernan on how a cocktail of coffee and candy can kick-start creativity

We caught up with Kenny Kiernan to learn more about how he got started in the toy and games space, and what he does to fuel his creativity.

LEGO designer Justin Ramsden on giving Stranger Things the brick treatment

We caught up with Ramsden to learn more about how he approaches design at LEGO, and what went into bringing the world of Stranger Things to life in bricks.

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