You can grab a physical copy of the book at London Toy Fair, Spielwarenmesse and US Toy Fair.
We caught up with Nudd to find out more about his history in the tabletop space and why it’s such a rewarding industry to be a part of.
“As the world’s largest toy manufacturer, we are delighted to partner with 2019’s Mojo Nation 100 to celebrate talent and acknowledge individuals in the industry,” said Andrew Kingham, Managing Director of the TMS Global Happy Meal Business.
We caught up with Character’s R&D operations manager to discuss his start in the world of toy design, and how he assesses the state of creativity in the industry at present.
We caught up with Walker-Harding to find out how he got his start in game design, and how self-imposed design challenges help fuel his creativity.
“Wynne-Jones IP is delighted to be once again supporting the Mojo Nation 100, which champions design creativity and innovation in the toy and game industries,” said Victor Caddy, trade mark attorney and partner at Wynne-Jones IP.
We caught up with Borton to find out how he got his start in toy design, and why it remains one of the most rewarding – and challenging – spaces for a product designer to ply their trade.
We caught up with Gummer to discuss her start in the industry, as well as why the quality of design in the toy space is getting better and better.
We caught up with Mayor to find out more about how she got started in the toy space, and why she believes it’s a great industry for a designer to work in.
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