Play

Ravensburger’s Christine Meier and Alexander Loehr discuss the development of Play+

“We’ve had to build a design language from scratch.”: Ravensburger’s Alexander Loehr, International Category Director for Infant/Toddler, and Christine Meier, Team Lead Editorial for Infant & Toddler Books, on tackling a new age group for the company.

Asmodee Research details first thesis project exploring cognitive effects of board gaming

“We are convinced that playing games harbours greater potential and can play a truly educational and developmental role in our society,” said Stéphane Carville, CEO of the Asmodee Group.

Playing with dolls helps children develop empathy skills, reveals study from Cardiff University and Barbie

“As leaders in the dolls category, we’ve always known that doll play has a positive impact on kids, but up until now, we have not had neuroscientific data that demonstrates these benefits,” said Lisa McKnight, SVP and Global Head of Barbie and Dolls, Mattel.

Tinder for board games: Tokyn’s Evan Kline on what his meet-up app brings to the table for inventors, design directors and players

Tokyn CEO and co-founder Evan Kline talks us through how his new app is looking to ‘reconnect the world through play around the table’.

Eight reasons to write better rules

Deej Johnson looks at why well-written rules are the touchstone of better games, better brands and better word of mouth.

Ginger Fox joins Mojo Pitch 2020

“Having heard great things about the event in recent years, it was difficult to ignore for 2020,” said Lewis Allen, Product Development Director at Hacche Retail.

Interplay UK’s Warren Jacobs and Tammy Southgate on great toys, great values and great teams

Since Interplay UK is driven by teamwork, it’s only appropriate that we caught up with Product Development Manager Warren Jacobs AND Lead Product Designer Tammy Southgate.

Five ways design directors can prepare for their post-pandemic consumer

Trend Bible’s Joanna Feeley takes a look at how design directors and managers can prepare to move from crisis to recovery, and prepare for their post-pandemic consumer.

Beasts of Balance acquired by Modern Games

Modern Games is a new games company specialising in merging physical and digital play.

Find the gap

Inspired by Disney Plus series The Imagineering Story, Heayes Design’s Richard Heayes looks at why sometimes the most important element of a toy or game is actually the white space in-between all the eye-catching gizmos.

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