Talking Games: Will Wordle’s popularity have a knock-on effect in the board game space? And what’s key to creating great word games?
We asked industry figures for their thoughts on the success of Wordle and find out if its popularity could impact the board game space.
“This product innovation is yet another way that PlayMonster is bringing a fresh approach to universal, classic play,” said Lisa Wuennemann, Associate Vice President of Marketing at PlayMonster.
Inventors Scott Pease and Jeff Swenty on how video games helped them design the hit toy brand Snap Ships
Snap Ships inventors Scott Pease and Jeff Swenty on building modular toys, pitching to PlayMonster… And how the brand may look in 2030.
With the highly-original game Drone Home now taking off in the UK, we caught up with PlayMonster’s Adam Hocherman. Here he tells us why it was a pleasure to develop, which gauntlet he’s picked up… And why he missed some terrible sushi.
How have toy firms adapted to lockdown? Are there any changes to daily working life that look set to stay once we’re past the pandemic? And as certain categories soar during the lockdown, has this changed their strategy when it comes to product acquisition? All this and more is covered in our ‘Toys in Troubled Times’ panel session.
Spin Master, PlayMonster and Rubik’s to discuss ‘Toys in Troubled Times’ at Play Creators Conference
Chaired by Big Ideas’ Simon Skelton, the session will welcome Spin Master’s David Winter, PlayMonster’s Adam Hocherman and Rubik’s Brand’s Hayley Woodward.