“The breadth and scope of Disney characters represented in this game will be unprecedented, and it will contain more original Disney artwork than any other single product ever created,” said John Balen, Vice President of Product Design at Disney.
Thorsten Gimmler – Inventor Relations Manager at Ravensburger – on the worst thing to say in a pitch
Ravensburger’s Thorsten Gimmler discusses creativity, licensing and his former life as a games inventor.
Designer Scott Rogers and Ravensburger’s Cassidy Werner on bringing Alien to the tabletop with Fate of the Nostromo
Scott and Cassidy shed light on bringing the fear and tension of the iconic film to a board game experience.
Asked to give ten top tips to new toy-and-game inventors, Richard C. Levy and Ronald O. Weingartner went one better… Here, they offer not only their tips but also invaluable advice that shapes their thinking.
Leading up to the Mojo Nation pitch, we caught up with Ravensburger’s Benn Bramwell, Senior International Product Manager for Children’s Games, and Leah Smith, Junior Product Designer.
This session – featuring Shane Hartley, Art Director at Ravensburger North America and Jake Breish, Graphic Designer at Ravensburger North America – delves into the incredible art direction behind the company’s smash-hit board game series, Villainous.
The session will see Ravensburger’s Shane Hartley and Jake Breish discuss the art direction behind the firm’s smash-hit game series.
“We are thrilled to be able to offer this event to support brands during this difficult time, while further highlighting the importance of play,” said Dr Amanda Gummer, Founder and CEO of Good Play Guide.
“Mojo Nation has been instrumental in helping us forge a number of promising new relationships already and we’re certainly looking forward to seeing what the next event will bring,” said Ravensburger’s Benn Bramwell.