Ray Adler
Mattel to make 80% of its games colourblind accessible by end of 2024
“Mattel is committed to designing products that better reflect the world today and create positive social impact,” said Mason Williams, Global Head of Diversity, Equity, and Inclusion at Mattel.
Mattel debuts collaborative way to play Scrabble in Scrabble Together
“Scrabble has truly stood the test of time as one of the most popular board games in history, and we want to ensure the game continues to be inclusive for all players,” said Ray Adler, Vice President, Global Head of Games at Mattel.
Mattel’s Pictionary Vs. AI – where players draw and AI guesses – to launch in November
“There are many play patterns to explore around new tech to enhance engagement with physical toys,” said Sven Gerjets, Executive Vice President and Chief Technology Officer at Mattel.
Mattel brings UNO into playing cards with Wild Twists
“This twist on UNO is another milestone on our journey to innovate in new areas of culture and a testament to our brand purpose to become more inclusive,” said Ray Adler, Global Head of Games at Mattel.
Mattel celebrates 50 years of UNO with new launches, events and partnerships
“Combining the brand’s roots of inclusivity and simplicity, the passionate global fan base, and unprecedented momentum, UNO’s 50th anniversary is a year-long celebration of the brand’s past, present and future,” said Mattel’s Ray Adler.