Spin Master
Revenue up 2.3% for Spin Master in Q3 results
Gross product sales for activities, games and puzzles was up 29.9%, fuelled by Gund sales and a strong showing for Spin Master’s games portfolio.
September’s Board Game Club to be a Spin Master special
“This is our first Board Game Club take-over and it is definitely the right time with such a fantastic range of games launching this autumn,” said Spin Master’s Dharaa Patel.
Spin Master sees revenue up 25% in strong Q1 2018 results
“Our results not only reflect our innovative products and brands resonating with consumers but they are also a testament to the team’s effort in effectively managing the business through the industry-wide disruption caused by the Toys R Us US liquidation,” said Ronnen Harary, Spin Master’s chairman and co-CEO.
Spin Master sues Mattel for patent infringement over Mecard toys
Spin Master claims Mattel’s Mecard toys infringe on at least two of Spin Master’s patents associated with its Bakugan toys.
Spin Master joins Mojo Pitch 2018
“Spin Master is excited to be partnering with Mojo Nation this year and looking forward to meeting with the UK’s most talented top designers and toy inventors at the 2018 Pitch event,” said David Winter, inventor relations at Spin Master.
Spin Master acquires Gund
Marks Spin Master’s 20th acquisition since the company was founded.
Spin Master accuses Alpha of patent infringement over Screechers Wild; “We stand by our products,” says Alpha
Firm alleges that Alpha’s Screechers Wild toy infringes the patents covering its Bakugan toys, specifically the product’s magnetic transformation feature.
Paw Patrol and Hatchimals success drive Spin Master to record-breaking Q3
Revenue has jumped from $475m in Q3 2016 to $606.1m in Q3 2017, a new high for the firm.
Argos unveils top toys for Christmas 2017
Argos has revealed its predictions for the best selling toys of Christmas 2017.
Consumer robotics market will grow to $13.2bn by 2022, says Tractica
Market intelligence firm Tractica has unveiled its latest report into the future of consumer robotics, with toys cited as a key driver for the sector over the next five years.