Spin Master

Spin Master to remain toy partner for Batman and DC through to 2026

“DC is one of the most iconic brands in the world, and we’re excited to continue our partnership with Spin Master to bring the characters and stories to life through inspired toy collections,” said Warner Bros Consumer Products’ Sam Bushy.

Spin Master’s Rich Mazel on new experiences, passionate people and inventor opportunities

Rich Mazel – VP of Innovation and Inventor Relations at Spin Master – tells us why it’s a great time to be a toy inventor.

Spin Master “blown away” by response to Marvel Zombies

The Kickstarter campaign for the game closed with over $9m pledged, making it the fourth biggest tabletop games project in Kickstarter history.

Games guru Dougal Grimes walks us through the key steps in any development process

Spin Master inventor relations guru Dougal Grimes discusses pitches, products… And the road not taken!

Galactic Sneeze’s Sara Farber and Bryan Wilson on creating a Curb Your Enthusiasm party game

We caught up with Sara to find out more about the development of the game, and why Spin Master was the perfect partner for the project.

WATCH: Desert Island Picks with… Spin Master’s Harrie Sivanander

If you could only take one toy, one game and one of your own inventions to a desert island, what would you take and why?

WATCH: Brands & Board Games

The session is chaired by Heayes Design’s Richard Heayes and welcomes Omari Akil (Game Design and Co-Founder of Colorway Game Labs), Deirdre Cross (VP at Funko Games) and Erica Bouyouris (Staff Designer at Spin Master).

The Hershey Company to bring its sweet brands into toys and games with the likes of Jazwares, Spin Master and Funko

Partnerships include Kellytoy for plush, Spin Master for games and YWow for novelty sized puzzles.

Spin Master’s Tal Schrieber reveals the three biggest mistakes inventors make

Tal Schreiber from Spin Master on the difference between inventors and designers.

Spin Master launches Future of Play Scholarship Program to improve diverse representation within the children’s entertainment industries

The initiative is designed to support the education and career advancement of individuals from underrepresented communities in the areas of toys, entertainment and digital games.

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