Tanya Thompson

Hasbro’s Angus Walker and Tanya Thompson to discuss ‘Driving “Revolutionary” Innovation’ at this year’s Play Creators Conference

Angus and Tanya from Hasbro’s Inventor Relations and External Innovation Team will talk about the difference between ‘evolutionary’ and ‘revolutionary’ innovation – and why they are both so important.

WATCH: Desert Island Picks with… Hasbro’s Tanya Thompson

If you could only take one toy, one game and one of your own inventions to a desert island, what would you take and why?

Hasbro’s Tanya Thompson, Mattel’s Damon Saddler and designer Eric Lang to speak at d4: Tabletop Creative Conference

“Hosting this conference expands on our offerings and aligns with our mission of promoting and supporting areas of popular art that might otherwise not receive the attention they deserve,” said Eddie Ibrahim, Senior Director of Programming at Comic-Con International.

Our top ten most read articles of 2020

Interviews with David Winter, Richard C Levy and Tanya Thompson all feature in the top ten.

Watch: Game On: Hasbro, Funko and Gamely talk game design

How do you pitch a game idea to Hasbro? Where does Funko Games start when turning iconic movies into great tabletop experiences? What can an indie like Gamely Games do to stand out in a crowded market? All this, and more, is covered in this Game On! panel session.

Hasbro’s Tanya Thompson on videos, napkins… And how to pitch to her!

Tanya Thompson, Hasbro’s Director of Global Product Acquisition for Games, tells inventors how to give her a winning pitch…

Funko, Hasbro and Gamely to talk game invention with Richard Heayes at Virtual Play Creators Conference 2020

The session will be pre-recorded later this month, but we are putting your questions to the panellists, so if you have a question you’d like them to answer, please email it to billy@mojo-nation.com.

Hasbro’s Tanya Thompson on what she looks for when meeting inventors

Don’t Step In It, Peeing Pup, The Slow Motion Race; Hasbro is on a roll when it comes to launching great games from the inventor community. We caught up with the firm’s director of global product acquisition for games, Tanya Thompson, to find out what makes for a great Hasbro game…

Three things I learned from London Toy Fair 2020

Having wandered the aisles of Toy Fair, Gamely’s Hazel Reynolds shares her three stand-out thoughts from her time at the show.

Hasbro’s Tanya Thompson to reveal ‘Top 10 Things To Know When Pitching Games’ at Toy and Game Design Conference

As the firm’s Director of Product Acquisition and Inventor Relations for games, Thompson boasts far-reaching connections in the global inventor community and is an expert in game sourcing.

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