Vivid
Serial inventor Fi Murray discusses getting started, keeping going and Making Things
Making Things Fi Murray on where her ideas come from – and why there’s no better industry to be in as a solo women business owner.
Vivid embraces TikTok as part of push for Escape Room: The Game 2
“Working with TikTok creators really brought the game to life among this Gen Z audience, appealing to their sense of fun, self-critique and group game play” said Lucy Vaughan, Assistant Brand Manager at Vivid Toy Group.
ToyVision’s Jonny Henton on fuelling creativity and bolstering ideas by asking ‘what if…’
We spoke with Henton about his work with ToyVision, his history in the toy space and what make up his top tips for fuelling creativity.
Vivid joins Mojo Pitch 2019
“The Mojo Pitch event is key for Vivid to continue our contact with the inventor community and also to see a new pool of inventor talent we are now yet aware of,” said Vivid’s Alex Reynolds.
Vivid’s new Goliath Games Division to launch 20 new games in 2019
“This re-launch represents a significant step in strengthening our offering and competitive position within the UK Games market,” said Vivid’s Nick Thomas.
Goliath acquires Vivid Toy Group
“The acquisition of Vivid by Goliath represents a bold new chapter in our company’s story,” said Tony Hicks, Chief Executive of Vivid Toy Group.
Vivid, Character Options and Wynne-Jones IP join Mojo Pitch 2018
“Vivid are delighted to get behind this programme – it will no doubt be a fantastic creative forum,” said James Wing, R&D manager at Vivid.
New logo reflects wider “dynamic shift” for Vivid
The firm has embraced a refreshed identity and global outlook at it heads into Toy Fair season.
Vivid’s R&D team to take on Tough Mudder for The Toy Trust
Vivid’s entire R&D team is taking part in a Tough Mudder challenge to raise money for The Toy Trust.