What can you do to give your toy or board game the best chance of success in a pitch? How do inventor relations execs nail their pitches to buyers? And which ‘P’ is most important: the person, the product or the pitch itself? All this and more is discussed in this ‘Perfect Pitch’ panel session.
Chaired by Making Things Studio’s Fi Murray, the ‘Perfect Pitch’ session welcomes Alpesh Patel (VP, Global Toy Design, TOMY), Emily Charles (Product Development Manager, Gibsons) and Dougal Grimes (Senior Director, Global Games, Inventor Relations & Partnerships, Spin Master).