Where do you get ideas for board games? How has the industry’s relationship with inventors evolved in recent years? What’s key to successful collaborations between designers?
Bean’s Sally Jacobs, Big Ideas’ Simon Skelton and Tricky’s Geoff House discuss all this, and more, in this Talking Game Design panel session.
This panel forms part of Mojo Nation’s Virtual Play Creators Conference. A big thanks to our sponsors, Hasbro, The Toy Association, Spin Master and PlayMonster.