How have toy firms adapted to lockdown? Are there any changes to daily working life that look set to stay once we’re past the pandemic? And as certain categories soar during the lockdown, has this changed their strategy when it comes to product acquisition? All this and more is covered in our ‘Toys in Troubled Times’ panel session.
Chairing the session is Big Ideas’ Simon Skelton, and on the panel we have Hayley Woodward (Head of Global Marketing at Rubik’s), David Winter (Director of Inventor Relations at Spin Master) and Adam Hocherman (VP of New Business at PlayMonster).
More Recent Play Creators Conference
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This panel, featuring well-known game designers Dan Klitsner of KID Group and Rob Daviau of Restoration Games, and Shail Mehta, CEO and Founder of The Last Gameboard, will discuss how they envision game design finally crossing the physical-digital divide to create enhanced gameplay and new experiences, and help grow a worldwide community of tabletop fans.
Watch: Buyers & Inventors: Should these worlds collide?
Can an inventors’ track-record be a key factor in buying decisions? Should there be more knowledge-sharing happening between these two areas of the industry? Are publishers doing enough to shine a light on their inventor items? All these questions, and more, are tackled in this Buyers & Inventors panel session.
Watch: Sustainability in the Toy Industry
Issues of eco-friendly design, manufacturing and social sustainability are in the spotlight at this ‘Sustainability in the Toy Industry’ panel session.
Watch: Identity Games’ JM Duparc on creating fear in Nightmare Horror Adventures
As Identity Games prepares to launch its latest title – Nightmare Horror Adventures: Welcome to Crafton Manor – we ask, what does it take to create a genuinely scary board game?
Watch: The Art of Play
How important is great artwork in selling toys and games? What’s the key to thriving as a freelance artist in the play space? Why does the romantic idea of ‘the starving artist’ do more harm than good? All this, and more, is covered in this Art of Play panel session.
The LEGO Group’s Samuel Johnson on Seinfeld, Voltron and LEGO Art
How do you become a LEGO designer? What goes into turning classic TV shows like Seinfeld into a LEGO set? And what inspired LEGO Art range, the firm’s new line of sets that allow fans to create LEGO pop art masterpieces? All this and more is explored in this interview with Samuel Johnson, Design Manager at The LEGO Group and Creative Lead for LEGO Ideas and LEGO Art.
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